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OnPlayerExitVehicle

This event is triggered when a player exits a vehicle.

C#​

[ServerEvent(Event.PlayerExitVehicle)]

Parameters​

  • player: parameter input should be in Player type
  • vehicle: parameter input should be in Vehicle type

Example​

[ServerEvent(Event.PlayerExitVehicle)]
public void OnPlayerExitVehicle(Player player, Vehicle vehicle)
{
player.SendChatMessage($"You have exited your {vehicle.DisplayName}.");
}