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OnPlayerExitCheckpoint

This event is triggered when a player exits a checkpoint.

C#​

[ServerEvent(Event.PlayerExitCheckpoint)]

Parameters​

  • checkpoint: parameter input should be in Checkpoint type
  • player: parameter input should be in Player type

Example​

[ServerEvent(Event.PlayerExitCheckpoint)]
public void OnPlayerExitCheckpoint(Checkpoint checkpoint, Player player)
{
player.SendChatMessage($"You exited checkpoint: {checkpoint.Id}.");
}