Skip to main content

OnPlayerEnterVehicle

This event is triggered when a player enters a vehicle.

C#​

[ServerEvent(Event.PlayerEnterVehicle)]

Parameters​

  • player: parameter input should be in Player type
  • vehicle: parameter input should be in Vehicle type
  • seat: parameter input should be in sbyte type

Example​

[ServerEvent(Event.PlayerEnterVehicle)]
public void OnPlayerEnterVehicle(Player player, Vehicle vehicle, sbyte seatID)
{
player.SendChatMessage($"You have entered {vehicle.DisplayName}.");
}