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OnPlayerDetonateStickies

This event is triggered when a player detonates stickies.

C#​

[ServerEvent(Event.PlayerDetonateStickies)]

Parameters​

  • player: parameter input should be in Player type

Example​

[ServerEvent(Event.PlayerDetonateStickies)]
public void OnPlayerDetonateStickies(Player player)
{
player.SendChatMessage($"You have detonated your stickies.");
}