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OnChatMessage

This event is triggered when a player send a message in the chat.

C#​

[ServerEvent(Event.ChatMessage)]

Parameters​

  • player: parameter input should be in Player type
  • message: parameter input should be in string type

Example​

[ServerEvent(Event.ChatMessage)]
public void OnChatMessage(Player player, string message)
{
NAPI.Chat.SendChatMessageToAll($"{player.Name} ({player.Handle}): {message}");
}