Object::setTextureVariationOfClosestOfType
JavaScript
Required Params
- x: number
- y: number
- z: number
- radius: number
- modelHash: number
- textureVariation: number
Return value
- boolean
Syntax
mp.game.object.setTextureVariationOfClosestOfType(x, y, z, radius, modelHash, textureVariation)
Example
//todo