Object::setStateOfClosestDoorOfType
Hardcoded to not work in multiplayer.
Used to lock/unlock doors to interior areas of the game.
(Possible) Door Types:
pastebin.com/9S2m3qA4
Heading is either 1, 0 or -1 in the scripts. Means default closed(0) or opened either into(1) or out(-1) of the interior.
Locked means that the heading is locked.
p6 is always 0.
225 door types, model names and coords found in stripclub.c4:
pastebin.com/gywnbzsH
get door info: pastebin.com/i14rbekD
Syntax
mp.game.object.setStateOfClosestDoorOfType(type, x, y, z, locked, heading, p6);
Required Arguments
- type: Model hash or name
- x: float
- y: float
- z: float
- locked: Boolean
- heading: float
- p6: Boolean
Return value
- Undefined
Example
// todo