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Object::setPickupRegenerationTime

Syntax​

mp.game.object.setPickupRegenerationTime(Pickup, Duration);

Required Arguments​

  • Pickup: Pickup handle int
  • Duration: Time int (ms)

Return value​

  • Unknown

Example​

// Creates a rotating health pickup with 50hp and respawning time 10 mins
let pickup = mp.game.object.createPickupRotate(-1888453608, 1985.56, 3050.966 + 3, 47.21, 0, 0, 0, 9, 50, 0, true, mp.game.joaat('prop_ld_health_pack'));
mp.game.object.setPickupRegenerationTime(pickup, 600000);