Object::setPickupRegenerationTime
Syntax
mp.game.object.setPickupRegenerationTime(Pickup, Duration);
Required Arguments
- Pickup: Pickup handle int
- Duration: Time int (ms)
Return value
- Unknown
Example
// Creates a rotating health pickup with 50hp and respawning time 10 mins
let pickup = mp.game.object.createPickupRotate(-1888453608, 1985.56, 3050.966 + 3, 47.21, 0, 0, 0, 9, 50, 0, true, mp.game.joaat('prop_ld_health_pack'));
mp.game.object.setPickupRegenerationTime(pickup, 600000);