Object::getCoordsAndRotationOfClosestOfType
JavaScript
Required Params
- x: number
- y: number
- z: number
- radius: number
- modelHash: number
- rotationOrder: number
Return value
- { outPosition:Vector3; outRotation:Vector3; result:number;}
Syntax
mp.game.object.getCoordsAndRotationOfClosestOfType(x, y, z, radius, modelHash, rotationOrder)
Example
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