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Object::getCoordsAndRotationOfClosestOfType

Client-side function

JavaScript​

Required Params​

  • x: number
  • y: number
  • z: number
  • radius: number
  • modelHash: number
  • rotationOrder: number

Return value​

  • { outPosition:Vector3; outRotation:Vector3; result:number;}

Syntax​

mp.game.object.getCoordsAndRotationOfClosestOfType(x, y, z, radius, modelHash, rotationOrder)

Example​

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