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Object::addDoorToSystem

Syntax​

mp.game.object.addDoorToSystem(doorHash, modelHash, x, y, z, p5, p6, p7);

Required Arguments​

  • doorHash: Model hash or name
  • modelHash: Model hash or name
  • x: float
  • y: float
  • z: float
  • p5: Boolean
  • p6: Boolean
  • p7: Boolean

Return value​

  • Undefined

Example​

// todo