Client-side functionsGame Static ObjectsObjectaddDoorToSystemOn this pageObject::addDoorToSystemSyntax mp.game.object.addDoorToSystem(doorHash, modelHash, x, y, z, p5, p6, p7); Required Arguments doorHash: Model hash or name modelHash: Model hash or name x: float y: float z: float p5: Boolean p6: Boolean p7: Boolean Return value Undefined Example // todo