Object::ObjectWeak
Not available on SYNC MP yet
This member is part of the RAGE:MP API but SYNC MP does not implement it yet (Client-side JavaScript). Calling it does nothing or throws.
JavaScript
Converts a static game object into RAGEMP's objects api.
Required Params
- handle: number
Return Value
- ObjectMp
Syntax
mp.objects.newWeak(handle);
Example
Client-Side
let convertedObject = null;
const {x, y, z} = mp.players.local.position;
const gameobjectHandle = mp.game.object.getClosestObjectOfType(x, y, z, 10.0, mp.game.joaat("apa_heist_apart2_door"), false, false, false);
if (gameobjectHandle) {
convertedObject = mp.objects.newWeak(gameobjectHandle);
//now you can use RAGEMP's object api methods to control the newly converted object.
}