Skip to main content

MeleeActionDamage

Client-side function

JavaScript​

Parameters​

  • source: Object
  • target: Object
  • weaponHash: number
  • damage: number
  • isCritical: boolean

Return value​

  • void

Syntax​

mp.events.add('meleeActionDamage', (source, target, weaponHash, damage, isCritical) => {});

Example​

mp.events.add('meleeActionDamage', (source, target, weaponHash, damage, isCritical) => {
if (damage >= 500) { //disable instant 'stealth' kill
return true;
}
});