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IsCefEnabled

Returns if CEF is enabled on the client.

C#​

bool NAPI.Player.IsCefEnabled(Player player);

Parameters​

  • player: Parameter input should be in Player type.

Returns​

  • bool: true if CEF is enabled for the client, false otherwise.

Example​

if (!NAPI.Player.IsCefEnabled(player))
{
NAPI.Player.KickPlayer(player, "Please enable CEF first for our beast server!");
}