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IncomingConnection

Server-side event

This event is triggered when an player establishes a connection with the server before loading the resources.

JavaScript​

Parameters​

  • ip: String - player's IP
  • serial: String - player's serial
  • rgscName: String - player's social club username.
  • rgscId: String - player's social club ID.
  • gameType: String - game types:
    • steam
    • rgsc
    • egs

Example​

const rgscIdBlackList = [123];

mp.events.add('incomingConnection', (ip, serial, rgscName, rgscId, gameType) => { // This event checks whether the specified social club ID (123) or social club username includes (kemperrr), therefore, cancels connection on match.
return rgscIdBlackList.includes(rgscId) || rgscName.includes('kemperrr');
});