Graphics::setTimecycleModifier
Loads the specified timecycle modifier. Modifier list
Parameters:
modifierName - The modifier to load (e.g. 'V_FIB_IT3', 'scanline_cam', etc.)
Syntax
mp.game.graphics.setTimecycleModifier(modifierName);
Required Arguments
- modifierName: String
Return value
- Undefined
Example
// todo