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Graphics::setTimecycleModifier

Loads the specified timecycle modifier. Modifier list

Parameters:
modifierName - The modifier to load (e.g. 'V_FIB_IT3', 'scanline_cam', etc.)

Syntax​

mp.game.graphics.setTimecycleModifier(modifierName);

Required Arguments​

  • modifierName: String

Return value​

  • Undefined

Example​

// todo