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Graphics::setParticleFxNonLoopedAlpha

Usage example for C#:

Function.Call(Hash.SET_PARTICLE_FX_NON_LOOPED_ALPHA, new InputArgument[] { 0.1f });

Note: the argument alpha ranges from 0.0f-1.0f !

Syntax​

mp.game.graphics.setParticleFxNonLoopedAlpha(alpha);

Required Arguments​

  • alpha: float

Return value​

  • Undefined

Example​

// todo