Client-side functionsGame Static ObjectsGraphicssetParticleFxLoopedOffsetsOn this pageGraphics::setParticleFxLoopedOffsetsSyntax mp.game.graphics.setParticleFxLoopedOffsets(ptfxHandle, x, y, z, rotX, rotY, rotZ); Required Arguments ptfxHandle: int x: float y: float z: float rotX: float rotY: float rotZ: float Return value Undefined Example // todo