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Graphics::setEntityOverlayPassEnabled

Not available on SYNC MP yet

This member is part of the RAGE:MP API but SYNC MP does not implement it yet (Client-side JavaScript). Calling it does nothing or throws.

Client-side function

JavaScript​

This method will enable or disable entity overlay feature.

Required Params​

  • enable: boolean

Return value​

  • void

Syntax​

mp.game.graphics.setEntityOverlayPassEnabled(enable);

Example​

//enable entity overlay
mp.game.graphics.setEntityOverlayPassEnabled(true);

//disable entity overlay
mp.game.graphics.setEntityOverlayPassEnabled(false);