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Graphics::screen2dToWorld3d

Not available on SYNC MP yet

This member is part of the RAGE:MP API but SYNC MP does not implement it yet (Client-side JavaScript). Calling it does nothing or throws.

Returns world position from screen position

Inverted function: Graphics::world3dToScreen2d

Syntax​

mp.game.graphics.screen2dToWorld3d(coords2d);

Required Arguments​

  • Vector3: 2d coord

Return value​

  • position: Vector3

Example​

let pos3d = mp.game.graphics.screen2dToWorld3d(new mp.Vector3(screenX, screenY, 0));