Graphics::requestStreamedTextureDictAsync
Not available on SYNC MP yet
This member is part of the RAGE:MP API but SYNC MP does not implement it yet (Client-side JavaScript). Calling it does nothing or throws.
JavaScript
Summary
Asynchronously requests a streamed texture dictionary to be loaded.
Syntax
mp.game.graphics.requestStreamedTextureDictAsync(name, timeout = 5000);
Required Parameters
- name: string - The name of the texture dictionary to load.
- timeout: number - Optional. Timeout in milliseconds (default: 5000).
Return Value
- 'Promise<bool>' - Resolves to
trueif the texture is loaded, orfalseif it times out.
Example
mp.game.graphics.requestStreamedTextureDictAsync("commonmenu", 3000).then(success => {
if (success) {
mp.gui.chat.push("Texture dictionary loaded!");
} else {
mp.gui.chat.push("Failed to load texture dictionary.");
}
});