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Graphics::getTextureResolution

Returns the texture resolution of the passed texture dict+name.

Note: Most texture resolutions are doubled compared to the console version of the game.

Syntax​

mp.game.graphics.getTextureResolution(textureDict, textureName);

Required Arguments​

  • textureDict: String
  • textureName: String

Return value​

  • Vector3

Example​

// todo