Graphics::drawSpritePoly2
JavaScript
Required Params
- x1: number
- y1: number
- z1: number
- x2: number
- y2: number
- z2: number
- x3: number
- y3: number
- z3: number
- red1: number
- green1: number
- blue1: number
- alpha1: number
- red2: number
- green2: number
- blue2: number
- alpha2: number
- red3: number
- green3: number
- blue3: number
- alpha3: number
- textureDict: string
- textureName: string
- u1: number
- v1: number
- w1: number
- u2: number
- v2: number
- w2: number
- u3: number
- v3: number
- w3: number
Return value
- void
Syntax
mp.game.graphics.drawSpritePoly2(x1, y1, z1, x2, y2, z2, x3, y3, z3, red1, green1, blue1, alpha1, red2, green2, blue2, alpha2, red3, green3, blue3, alpha3, textureDict, textureName, u1, v1, w1, u2, v2, w2, u3, v3, w3)
Example
//todo