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Graphics::drawMarker2

Client-Side

Use this function to draw a marker. This function is used in a render event.

JavaScript​

mp.game.graphics.drawMarker2(type,
posX, posY, posZ,
dirX, dirY, dirZ,
rotX, rotY, rotZ,
scaleX, scaleY, scaleZ,
colorR, colorG, colorB, alpha,
bobUpAndDown, faceCamera, p19,
rotate, textureDict, textureName, drawOnEnts, p24, p25
);

Required Arguments​

  • type: number
  • posX: number
  • posY: number
  • posZ:: number
  • dirX: number
  • dirY: number
  • dirZ: number
  • rotX: number
  • rotY: number
  • rotZ: number
  • scaleX: number
  • scaleY: number
  • scaleZ: number
  • colorR: number
  • colorG: number
  • colorB: number
  • alpha: number
  • bobUpAndDown: boolean
  • faceCamera: boolean
  • p19: number
  • rotate: boolean
  • textureDict: string
  • textureName: string
  • drawOnEnts: boolean
  • p24: boolean
  • p25: boolean

Return value​

  • void

Example​

Client-Side

//todo