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Graphics::drawDebugSphere

NOTE: Debugging functions are not present in the retail version of the game.

Syntax​

mp.game.graphics.drawDebugSphere(x, y, z, radius, r, g, b, alpha);

Required Arguments​

  • x: float
  • y: float
  • z: float
  • radius: float
  • r: int
  • g: int
  • b: int
  • alpha: int

Return value​

  • Undefined

Example​

// todo