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Gameplay::startPerformanceTimer

Not available on SYNC MP yet

This member is part of the RAGE:MP API but SYNC MP does not implement it yet (Client-side JavaScript). Calling it does nothing or throws.

Client-side function

JavaScript​

Required Params​

  • None

Instance​

PerformanceTimer {
getElapsedSec(): number;
getElapsedMs(): number;
getElapsedUs(): number;
reset(): void;
}

Return value​

  • 'PerformanceTimer' — A performance timer instance.

Syntax​

mp.game.misc.startPerformanceTimer()

Example​

const timer = mp.game.misc.startPerformanceTimer();

// some heavy logic here

mp.gui.chat.push(`Elapsed ms: ${timer.getElapsedMs()}`);

Instance Methods​