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Gameplay::isProjectileTypeWithinDistance

Client-side function

JavaScript​

Checks if a projectile object of the specified type is in a given area

Required Params​

  • x: Float
  • y: Float
  • z: Float
  • weaponType: number Weapon hash can be found here -> Weapons
  • distance: Float
  • isPlayer: boolean

Return value​

  • boolean

Syntax​

mp.game.gameplay.isProjectileTypeWithinDistance(x, y, z, weaponType, distance, isPlayer);

Example​

//todo