Client-side functionsGame Static ObjectsGameEntitystopSynchronizedMapAnimOn this pageGameEntity::stopSynchronizedMapAnimClient-side function JavaScript Required Params p0: number p1: number p2: number p3: number p4: number p5: number Return value boolean Syntax mp.game.entity.stopSynchronizedMapAnim(p0, p1, p2, p3, p4, p5) Example //todo