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GameEntity::playSynchronizedMapAnim

Client-side function

JavaScript​

Required Params​

  • p0: number
  • p1: number
  • p2: number
  • p3: number
  • p4: number
  • p5: number
  • p8: number
  • p9: number
  • p10: number
  • p11: number

Return value​

  • { p6:number; p7:number; result:boolean; }

Syntax​

mp.game.entity.playSynchronizedMapAnim(p0, p1, p2, p3, p4, p5, p8, p9, p10, p11)

Example​

//todo