GameEntity::attachToEntityPhysically
JavaScript
Required Params
- entity1: number
- entity2: number
- boneIndex1: number
- boneIndex2: number
- xPos1: number
- yPos1: number
- zPos1: number
- xPos2: number
- yPos2: number
- zPos2: number
- xRot: number
- yRot: number
- zRot: number
- breakForce: number
- fixedRot: boolean
- p15: boolean
- collision: boolean
- p17: boolean
- p18: number
Return value
- void
Syntax
mp.game.entity.attachToEntityPhysically(entity1, entity2, boneIndex1, boneIndex2, xPos1, yPos1, zPos1, xPos2, yPos2, zPos2, xRot, yRot, zRot, breakForce, fixedRot, p15, collision, p17, p18)
Example
//todo