GameEntity::attachToEntity
JavaScript
Required Params
- entity1: number
- entity2: number
- boneIndex: number
- xPos: number
- yPos: number
- zPos: number
- xRot: number
- yRot: number
- zRot: number
- p9: boolean
- useSoftPinning: boolean
- collision: boolean
- isPed: boolean
- vertexIndex: number
- fixedRot: boolean
Return value
- void
Syntax
mp.game.entity.attachToEntity(entity1, entity2, boneIndex, xPos, yPos, zPos, xRot, yRot, zRot, p9, useSoftPinning, collision, isPed, vertexIndex, fixedRot)
Example
//todo