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GameEntity::attachToEntity

Client-side function

JavaScript​

Required Params​

  • entity1: number
  • entity2: number
  • boneIndex: number
  • xPos: number
  • yPos: number
  • zPos: number
  • xRot: number
  • yRot: number
  • zRot: number
  • p9: boolean
  • useSoftPinning: boolean
  • collision: boolean
  • isPed: boolean
  • vertexIndex: number
  • fixedRot: boolean

Return value​

  • void

Syntax​

mp.game.entity.attachToEntity(entity1, entity2, boneIndex, xPos, yPos, zPos, xRot, yRot, zRot, p9, useSoftPinning, collision, isPed, vertexIndex, fixedRot)

Example​

//todo