Skip to main content

GameEntity::attachBoneToEntityBonePhysically

Client-side function

JavaScript​

Required Params​

  • entity1: number
  • entity2: number
  • boneIndex1: number
  • boneIndex2: number
  • p4: boolean
  • p5: boolean

Return value​

  • void

Syntax​

mp.game.entity.attachBoneToEntityBonePhysically(entity1, entity2, boneIndex1, boneIndex2, p4, p5)

Example​

//todo