GameEntity::attachBoneToEntityBonePhysically
JavaScript
Required Params
- entity1: number
- entity2: number
- boneIndex1: number
- boneIndex2: number
- p4: boolean
- p5: boolean
Return value
- void
Syntax
mp.game.entity.attachBoneToEntityBonePhysically(entity1, entity2, boneIndex1, boneIndex2, p4, p5)
Example
//todo