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GameEntity::applyForceTo

Client-side function

JavaScript​

Required Params​

  • entity: number
  • forceFlags: number
  • x: number
  • y: number
  • z: number
  • offX: number
  • offY: number
  • offZ: number
  • boneIndex: number
  • isDirectionRel: boolean
  • ignoreUpVec: boolean
  • isForceRel: boolean
  • p12: boolean
  • p13: boolean

Return value​

  • void

Syntax​

mp.game.entity.applyForceTo(entity, forceFlags, x, y, z, offX, offY, offZ, boneIndex, isDirectionRel, ignoreUpVec, isForceRel, p12, p13)

Example​

//todo