GameEntity::applyForceTo
JavaScript
Required Params
- entity: number
- forceFlags: number
- x: number
- y: number
- z: number
- offX: number
- offY: number
- offZ: number
- boneIndex: number
- isDirectionRel: boolean
- ignoreUpVec: boolean
- isForceRel: boolean
- p12: boolean
- p13: boolean
Return value
- void
Syntax
mp.game.entity.applyForceTo(entity, forceFlags, x, y, z, offX, offY, offZ, boneIndex, isDirectionRel, ignoreUpVec, isForceRel, p12, p13)
Example
//todo