Skip to main content

FreezePlayerTime

Freezes or unfreezes the world time for the given player.

Syntax​

void NAPI.Player.FreezePlayerTime(Player player, bool freeze);

Required Arguments

  • player: parameter input should be in Player type.
  • freeze: parameter input should be in bool type.

Usage example(s)​

[Command("freezetime")]
public void FreezeTimeCommand(Player sender, bool frozen)
{
NAPI.Player.FreezePlayerTime(sender, frozen);
}