Entity::setAlpha
skin - everything alpha except skin
Set entity alpha level. Ranging from 0 to 255 but chnages occur after every 20 percent (after every 51).
Syntax
entity.setAlpha(alphaLevel);
Required Arguments
- alphaLevel: int
Old Arguments
-
alphaLevel: int
-
skin: Boolean
-
- The "skin" parameter is used only for peds, otherwise it will cause argument count exceptions if used.
Return value
- Undefined
Example
Client-Side
mp.events.add('enableCollisions', () => {
mp.players.forEach(player => {
mp.players.local.vehicle.setNoCollision(player.vehicle.handle, true);
player.vehicle.setAlpha(255);
player.setAlpha(255);
});
});
mp.events.add('disableCollisions', () => {
mp.players.forEach(player => {
mp.players.local.vehicle.setNoCollision(player.vehicle.handle, false);
player.vehicle.setAlpha(102);
player.setAlpha(255);
});
});