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Entity::setAlpha

skin - everything alpha except skin
Set entity alpha level. Ranging from 0 to 255 but chnages occur after every 20 percent (after every 51).

Syntax​

entity.setAlpha(alphaLevel);

Required Arguments​

  • alphaLevel: int

Old Arguments​

  • alphaLevel: int

  • skin: Boolean

    • The "skin" parameter is used only for peds, otherwise it will cause argument count exceptions if used.

Return value​

  • Undefined

Example​

Client-Side

mp.events.add('enableCollisions', () => {
mp.players.forEach(player => {
mp.players.local.vehicle.setNoCollision(player.vehicle.handle, true);
player.vehicle.setAlpha(255);
player.setAlpha(255);
});
});

mp.events.add('disableCollisions', () => {
mp.players.forEach(player => {
mp.players.local.vehicle.setNoCollision(player.vehicle.handle, false);
player.vehicle.setAlpha(102);
player.setAlpha(255);
});
});