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Entity::isAttached

Syntax​

entity.isAttached();

It appears that, once you are driving a vehicle... you are attached to it.

Return value​

  • Boolean

Example​

mp.keys.bind(0x32, false, () => { // '2'
mp.game.graphics.notify(`~r~${player.isAttached()}.`);
if(player.isAttached()) {
// player is attached to something
}
});