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EntityStreamOut

This event is called everytime a entity goes out of player's streaming range.

Client-side event

C#​

public delegate void OnEntityStreamOutDelegate(Entity entity);

Parameters​

  • entity - the streamed entity, expects RAGE.Elements.Entity

Example​

The example below sends a message to client when an entity leave the stream range, showing the entity model, position and remoteId.

Events.OnEntityStreamOut += OnEntityStreamOut;
public void OnEntityStreamOut(RAGE.Elements.Entity entity)
{
RAGE.Chat.Output($"{entity.Model} streamed out at {entity.Position} with serverside id:{entity.RemoteId}");
}

JavaScript​

mp.events.add('entityStreamOut', (entity) => {});

Parameters​

  • entity: The entity handler, output expects any type.

Example​

The example below shows up a message for a player when an entity streams out.

mp.events.add('entityStreamOut', (entity) => {
mp.gui.chat.push('Entity is gone, but never gonna give you up, never gonna let you down...');
});