Skip to main content

Dlc2::nullify

Not available on SYNC MP yet

This member is part of the RAGE:MP API but SYNC MP does not implement it yet (Client-side JavaScript). Calling it does nothing or throws.

Sets the value of the specified variable to 0.
Always returns true.

bool _NULLIFY(void* variable, int unused)
{
*variable = NULL;
return true;
}

Syntax​

mp.game.dlc2.nullify(variable, unused);

Required Arguments​

  • variable: unknown (to be checked)
  • unused: unknown (to be checked)

Return value​

  • Boolean

Example​

// todo