Dlc2::nullify
Not available on SYNC MP yet
This member is part of the RAGE:MP API but SYNC MP does not implement it yet (Client-side JavaScript). Calling it does nothing or throws.
Sets the value of the specified variable to 0.
Always returns true.
bool _NULLIFY(void* variable, int unused)
{
*variable = NULL;
return true;
}
Syntax
mp.game.dlc2.nullify(variable, unused);
Required Arguments
- variable: unknown (to be checked)
- unused: unknown (to be checked)
Return value
- Boolean
Example
// todo