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Dlc1::getShopPedQueryOutfit

struct Outfit_s
{
int mask, torso, pants, parachute, shoes, misc1, tops1, armour, crew, tops2, hat, glasses, earpiece;
int maskTexture, torsoTexture, pantsTexture, parachuteTexture, shoesTexture, misc1Texture, tops1Texture,
armourTexture, crewTexture, tops2Texture, hatTexture, glassesTexture, earpieceTexture;
};

Syntax​

mp.game.dlc1.getShopPedQueryOutfit(p0, outfit);

Required Arguments​

  • p0: unknown (to be checked)
  • outfit: unknown (to be checked)

Return value​

  • Undefined

Example​

// todo