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CreateExplosion

Creates an explosion on a specific location.

C#​

void NAPI.Explosion.CreateExplosion(ExplosionType explosionType, Vector3 position, float damageScale = 1, uint dimension NAPI..GlobalDimension);

Parameters​

  • explosionType: parameter input should be in ExplosionType type
  • position: parameter input should be in Vector3 type
  • damageScale: optional parameter, input should be in float type
  • dimension: optional parameter, input should be in uint type

Example​

// Code here...