Camera::stopShaking
JavaScript
Required Arguments
- stopImmediately: Boolean
Syntax
camera.stopShaking(stopImmediately);
Return value
- void
Example
const cam = mp.cameras.new('newcamera', mp.players.local.position, new mp.Vector3(0, 0, 0), 40);
mp.game.cam.renderScriptCams(true, true, 1000, false, false, 0);
cam.shake("SMALL_EXPLOSION_SHAKE", 1.0);
//stop shaking camera after 5 seconds.
setTimeout(() => {
if (cam && mp.cameras.exists(cam)) {
cam.stopShaking(true);
}
}, 5000);