Camera::getRot
JavaScript
Rotation Orders
enum eRotationOrder {
XYZ = 0,
XZY,
YXZ,
YZX,
ZXY,
ZYX,
MAX,
}
Required Params
- rotationOrder Number
Return value
- Vector3
Syntax
camera.getRot(rotationOrder);
Example
const camera = mp.cameras.new("default", mp.players.local.position, mp.players.local.getRotation(2));
mp.game.cam.renderScriptCams(true, false, 100, false, false);
const cameraRot = camera.getRot(2);
mp.console.logInfo(`Camera rot is: ${cameraRot.x} ${cameraRot.y} ${cameraRot.z}`);