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Cam::setGameplayCamShakeAmplitude

Sets the amplitude for the gameplay (i.e. 3rd or 1st) camera to shake. Used in script 'drunk_controller.ysc.c4' to simulate making the player drunk.

- Shawn

Syntax​

mp.game.cam.setGameplayCamShakeAmplitude(amplitude);

Required Arguments​

  • amplitude: float

Return value​

  • Undefined

Example​

// todo