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Cam::clampGameplayCamYaw

minimum: Degrees between -180f and 180f.
maximum: Degrees between -180f and 180f.

Clamps the gameplay camera's current yaw.

Eg. _CLAMP_GAMEPLAY_CAM_YAW(0.0f, 0.0f) will set the horizontal angle directly behind the player.

Syntax​

mp.game.cam.clampGameplayCamYaw(minimum, maximum);

Required Arguments​

  • minimum: float
  • maximum: float

Return value​

  • unknown (to be checked)

Example​

// todo