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Brain::registerObjectScriptBrain

Registers a script for any object with a specific model hash.

BRAIN::REGISTER_OBJECT_SCRIPT_BRAIN('ob_telescope', ${prop_telescope_01}, 100, 4.0, -1, 9);

- Nacorpio

Syntax​

mp.game.brain.registerObjectScriptBrain(scriptName, p1, p2, p3, p4, p5);

Required Arguments​

  • scriptName: String
  • p1: Model hash or name
  • p2: int
  • p3: float
  • p4: int
  • p5: int

Return value​

  • Undefined

Example​

// todo