Audio::triggerMusicEvent
List of all usable event names found in b617d used with this native. Sorted alphabetically and identical names removed: pastebin.com/RzDFmB1W
All music event names found in the b617d scripts: pastebin.com/GnYt0R3P
Syntax
mp.game.audio.triggerMusicEvent(eventName);
Required Arguments
- eventName: String
Return value
- Boolean
Client-Side
mp.game.audio.triggerMusicEvent('AH3B_DOOR_52'); //play a provided music in the pastebin link above
setTimeout(() => {
mp.game.audio.triggerMusicEvent('GLOBAL_KILL_MUSIC'); //stop the music after 5 seconds
}, 5000);