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Audio::setStaticEmitterEnabled

Example:
AUDIO::SET_STATIC_EMITTER_ENABLED((Any*)'LOS_SANTOS_VANILLA_UNICORN_01_STAGE', false); AUDIO::SET_STATIC_EMITTER_ENABLED((Any*)'LOS_SANTOS_VANILLA_UNICORN_02_MAIN_ROOM', false); AUDIO::SET_STATIC_EMITTER_ENABLED((Any*)'LOS_SANTOS_VANILLA_UNICORN_03_BACK_ROOM', false);

This turns off surrounding sounds not connected directly to peds.

Syntax​

mp.game.audio.setStaticEmitterEnabled(emitterName, toggle);

Required Arguments​

  • emitterName: String
  • toggle: Boolean

Return value​

  • Undefined

Example​

// todo