Client-side functionsGame Static ObjectsAudiorequestScriptAudioBankOn this pageAudio::requestScriptAudioBankAll occurrences and usages found in b617d, sorted alphabetically and identical lines removed: pastebin.com/AkmDAVn6 Syntax mp.game.audio.requestScriptAudioBank(p0, p1); Required Arguments p0: String p1: Boolean Return value Boolean Example // todo