Audio::playSoundHash
Not available on SYNC MP yet
This member is part of the RAGE:MP API but SYNC MP does not implement it yet (Client-side JavaScript). Calling it does nothing or throws.
JavaScript
Required Params
- soundId: number
- audioNameHash: number
- audioRef: string
- p3: boolean
- p4: number
- p5: boolean
Return value
- void
Syntax
mp.game.audio.playSoundHash(soundId, audioNameHash, audioRef, p3, p4, p5)
Example
//todo