Audio::playSoundFrontend
Syntax
mp.game.audio.playSoundFrontend(ID, SoundName, SoundSetName, instant);
Required Arguments
- ID: int (Put -1 for sounds played once, use GET_SOUND_ID otherwise.)
- SoundName: String
- SoundSetName: String
- instant: Boolean
WARNING: use different ID may crash the client.
Return value
- Undefined
Example
mp.game.audio.playSoundFrontend(-1, "Beep_Green", "DLC_HEIST_HACKING_SNAKE_SOUNDS", true);