Audio::playPedRingtone
JavaScript
Required Params
- ringtoneName: string — The name of the ringtone to be played.
- ped: number — The ID of the pedestrian (player character) who will hear the ringtone.
- p2: boolean — A boolean value indicating whether to repeat the ringtone.
Return value
- void — This function does not return a value.
Syntax
// Function to play a ringtone for the player
function playRingtoneForPlayer() {
let ringtoneName = 'Remote_Ring'; // Ringtone name to be played
let player = mp.players.local; // Reference to the local player
// Play the ringtone for the player
mp.game.audio.playPedRingtone(ringtoneName, player.handle, true);
// Notify the player that the ringtone is playing
mp.gui.chat.push("Playing ringtone: " + ringtoneName);
}
// Bind the function to a key (for example, the "E" key)
mp.keys.bind(69, false, function() { // 69 is the key code for "E"
playRingtoneForPlayer(); // Call the function to play the ringtone
});
Available Ringtones
- Remote_Ring
- Dial_and_Remote_Ring
- Dial_Up_Ring
- Dial_Tone_Ring
- Remote_Ring_Low
- Remote_Ring_High
- Dial_Music_Ring
- Remote_Alarm_Ring
- Remote_Alarm_Alert
- Remote_Notification_Ring